Tuesday, November 30, 2010

Day 52: Creating a VEX operator

VEX-(Vector Expression) It's the shading

Modifying the particle attributes. VEX does not create data.. it modify data
Two types:
VEX is the code and VOP- Visual operators
Propose to define new SOP operator.

Getting started with VEX in the network view. press tab and type "SOP type" to add the SOP operator. right click and create new to "SOP" operater in th eproperties tab type "deformer" as the name of the operater.
Dig in to the node, press tab and type "multiply" to add the vop operator.
press tab and type "parameter" to add the vop operator.
language it extended to other objects like Geometric points, particles, pixels etc.

Open one more network view to add the "geometry" node. dig in to the "geometry" node. delete the "file1" node and add the " grid1" node.
at the output of the "grid1" node press tab and type "deformer" to add the "sop" node we created. from the properties we able to change the size of the grid using the "defromer " VEX operater.

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