Monday, November 29, 2010

Day 51: Using the fur

Open the file fur_start.hip, it's nothing but an human head.
make sure that in object level of individual items the geometry file is liked to the object.

later from the fur tool, select add fur to object it gives an a brush , it add's fur to whole object. then use paint density tool to adjusting the proper size of the brush we able to paint the fur on the area we would like to add or remove the fur. we also able to use "paint length tool" to incrise and devrise the length of the fur.

Final touches are be given by using comb th hair, add the color to the hair in required direction then use the "Depth of shadow" map to make rendering more faster..add camera and render the sequence..

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