Today was a bit better day... as no rain and temp was arounf 11 C..
Moring, I continue witht the tutorial on creating the river flow with terrain object..
I created a terrain from the grid object, use "sculpt" node to pull the points up and down.
later created a sphere as a source to create fluid emitter and place the sphere above the terrain.
I use "DOP" network to merge the tow objects.then add fluid object and fluid solver with gravity.
merge all the nodes..rewind and play the animation..
It was a good learning experience as i try out different node combination of creating the same effects.
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