Wednesday, October 6, 2010

Day 15: Creating a river flow with terrain.

Today was a bit better day... as no rain and temp was arounf 11 C..
Moring, I continue witht the tutorial on creating the river flow with terrain object..




I created a terrain from the grid object, use "sculpt" node to pull the points up and down.
later created a sphere as a source to create fluid emitter and place the sphere above the terrain.



I use "DOP" network to  merge the tow objects.then add fluid object and fluid solver with gravity.
merge all the nodes..rewind and play the animation..
It was a good learning experience as i try out different node combination of creating the same effects.

No comments: