Wednesday, December 15, 2010

Day 63: Open Dynamic Engine in RBD

Open Dynamic Engine is the best bart in RBD system in Houdini.
It start with an object "Tjack" use anothe robject a sphere and apply the point deforming function to put the "tjack" on each point of the sphere as shown in the image below.


Further most add Ground plane as an static object to as a resistance to the ODE object.
We use the ODE engine to calculate the force. which is much more easy to render and fast to calculate.


Lastly, I add camera and lights to the animation so able to render as a movie file.

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