If we do a quick render the ramp color it look like hollow shading. now click on the render view to use the IPR render. Open the material pallete first create a skin color In opecity check remove the "check opacity tag and in base colour create a skin color as shown in the imadebelow so it gives two tones as in cartoon. to apply the color just drag and drop the color on the model body.
To create the dress color, seelct another simple ramp and drag in the render view to apply the color to the dress.
we able to modify the color by adjusting the base color int the properties.
see the model color render from all angle and save the final image file.
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