Creating a wire trail we start with an particle emitter. so drag a particle emitter from the shelf to scene.
when rewind and play, it emits the particles in all direction, we need to add the cache node. Houdini will remember the earlier position of the points. we need to follow the cache by trail node.
Trail node helps to create new polygons also to help how many past points position to remember or shown in the scene. now it's time to add the poly wire node to convert the line to tube or any shape available. we able to create a different type of moving effect in the scene.
lastly add glow color for the poly wire mesh to enhance the glow.
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